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Помогите При переключении режима игры (креатива, выживания) изменяются вещи.(Плагин CreativeControl)

Discussion in 'Помощь' started by po4emu4ka.bukkit, Jun 14, 2016.

  1. Автор темы
    po4emu4ka.bukkit

    po4emu4ka.bukkit Ньюби

    Trophy Points:
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    Как сделать так чтобы при переключении режима игры вещи не менялись?
     
  2. Хостинг MineCraft
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  3. rinnyboo

    rinnyboo Активный участник Пользователь

    Trophy Points:
    66
    Имя в Minecraft:
    Sp1keN
    конфиг в помощь...
     
  4. Fedy_

    Fedy_ Активный участник Пользователь

    Trophy Points:
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    Имя в Minecraft:
    Fedy_
    Что именно надо изменить?

    Code:
    # +----------------------------------------------------+
    # <                  CreativeControl                   >
    # <                     by KubqoA                      >
    # +----------------------------------------------------+
    
    # Put here all the commands you want to
    # disable in creative! If you want to
    # enable these commands for specific players
    # give them permission cc.cmd./command_here
    # (e.g. cc.cmd./command1)
    disabled-commands:
    - /command1
    - /command2
    
    # Here you can define which gamemodes you
    # want to disable!
    # You can also create node disabled-gamemodes-worldname
    # and specify disabled gamemodes for each world.
    disabled-gamemodes:
    - ADVENTURE
    - SPECTATOR
    
    # Here you can put blocks or items which you
    # want to disable in creative.
    # List of blocks you can disable can be
    # found on this website
    # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
    # Please pay attention to put the values
    # correctly with uppercase letters.
    # otherwise this feature won''t work
    # and may cause errors!
    disabled-items:
    - TNT
    - BEDROCK
    - GOLDEN_APPLE:1
    - chest_minecart
    
    # Here you can define worlds in which should
    # be the functions of this plugin disabled!
    disabled-worlds:
    - world1
    - world2
    
    # Set to true if you want to prevent
    # creative placed spawners from spawning mobs.
    disable-creative-spawners: true
    
    # Here you can define which permissions will be
    # taken when switched to creative mode. e.g. essentials.tpa
    remove-permissions:
    - permissionnode1
    - permission.node.2
    
    # Here you can define which permissions will be
    # added when switched to creative mode. e.g. essentials.tpa
    add-permissions:
    - permissionnode1
    - permission.node.2
    
    # Here you can set if you want to use
    # sqlite DB or mysql DB
    db-type: sqlite
    
    # Set MySQL address here
    # (only when db type set to mysql)
    db-host: localhost
    
    # Set MySQL server port here
    # (only when db type set to mysql)
    db-port: '3306'
    
    # Set the user login for mysql database
    # (only when db type set to mysql
    db-user: user
    
    # Set user password
    # (only when db type set to mysql)
    db-password: password
    
    # Set MySQL database name
    # (only when db type set to mysql)
    db-database: database
    
    # Set tables prefix here
    # (only when db type set to mysql)
    db-prefix: cc_
    
    # Set message prefix here (supports colors)
    message-prefix: '&3[&a&lEmerald&B&lWorld&3]'
    
    # Set to true to enable inventory switching
    # Set to false to disable it
    inventory-switching: true
    
    # Set to true to enable automatic update checking
    # Set to false to disable it
    check-for-updates: true
    
    # Here you can define time in seconds for
    # which will be all messages in cooldown
    # before sending them again to the player.
    # Set to 0 to disable.
    message-cooldown: 2
    
    # Here you can define after how many creative
    # placed blocks should they be written to
    # database. If this limit is not reached
    # they will be logged after 5 minutes.
    logging-interval: 10
    
    # Place here blocks you want to be
    # excluded from being tracked when
    # placed in creative.
    excluded-blocks:
    - DIRT
    - SAND
    
    # Set how many blocks can be stored
    # in memory and the others will
    # be stored in database.
    # set to 0 to disable this memory
    # set to -1 to use only memory.
    block-memory-limit: 10000
    
    # Set how many vehicles can be stored
    # in memory and the others will
    # be stored in database.
    # set to 0 to disable this memory
    # set to -1 to use only memory.
    vehicle-memory-limit: 10000
    
    # Set how many hangings can be stored
    # in memory and the others will
    # be stored in database.
    # set to 0 to disable this memory
    # set to -1 to use only memory.
    hanging-memory-limit: 10000
    
    # Remove or comment out specific
    # features to disable them.
    enabled-features:
    - BlockBreak
    - BlockFall
    - BlockPlace
    - BlockExplode
    - BedrockBreak
    - HangingBreak
    - HangingPlace
    - VehicleCreate
    - VehicleDestroy
    - VehicleMove
    - PlayerArmorStandManipulate
    - PlayerCommandRestrict
    - PlayerBannedItemFromInventory
    - PlayerDamageEntity
    - PlayerDeathNoDrop
    - PlayerDropItem
    - PlayerGamemodeChange
    - PlayerJoin
    - PlayerOpenRestrictedInventory
    - PlayerPickupItem
    - PlayerQuit
    - SpawnerSpawnEntity
    - CreatureSpawn
    - PistonExtend
    - PistonRetract
    
    
     

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